NTP Development Studio is an independent game development company based in California, specializing in high quality, innovative iPhone & iPad Apps. We publish a complete range of productivity, utility, education and game titles. Our Goal is to create compelling and innovative software for mobile devices. With over 25 released iPhone & iPad Apps, we have been developing iPhone/iPad since the inception of the App Store in 2008. Check out our page on iTunes or Contact us!
We are the definitive expert source for mobile development. We would love to partner with you on your next mobile development project. We are a full service studio: We provide game and application design, technology, art and quality assurance services. We will take your vision, combine it with our knowledge and turn it into a compelling interactive experience.
Want to get your Application made but not sure where to start? Here’s a great article from Business Insider that outlines the overall process. http://www.businessinsider.com/how-to-hire-a-great-iphone-developer-2009-12#
Paul Perry is an Software Designer who has twenty years programming and engineering experience. Began programming Windows, moved on to Web development in the nineties. The past three years have been focused on mobile development including iPhone, iPad, Windows Phone 7 and Intel AppUp. He is the lead developer of over 25 iPhone/iPad Apps currently available on the Apple AppStore. He has worked on games for Mind Gamz, Sony Entertainment and Encore Games. He's also worked for big software companies like Borland, Symantec, Hewlett Packard, Unisys; aerospace development at Northrup Grumman; financial software at Fiserv and classified Top Secret web development for the U.S. Navy. He is the author of several books on C/C++/Java programming.
Paul received his Master of Business Administration, Pepperdine University, Malibu, California and his Bachelor of Science in Electronics and Computer Technology – Minor in Business Administration from California State University, Chico, California.
Glennis McClellan has over fifteen years of product design & management experience, including twelve years in the game industry. She recently developed iPhone games & Applications for NTP, Mind-Gamz & Encore Games for the iPhone. Glennis was previously employed as an Art Director and Game Designer for the Walt Disney Company, where she was responsible for the look and feel of multi-million-dollar, high-profile games for properties such as Cinderella, Narnia, That's so Raven, etc. Before joining Disney, Glennis was Executive Producer at Skillgames (aka GameShow24) a Walker Digital Corporation. Prior to that, she held the title of Executive Producer at EAI Interactive where she was responsible for producing titles for Disney, Hasbro, Atari and SouthPeak Interactive.
Glennis has a BFA from the University of Georgia and studied 3D art at Parson School of Design in New York.